SAS 161 – Medicinal Plants

Some of the medicinal plants and their Antiseptics are Eyebright, Garlic, Wild Thyme, Figwort.

SAS 161 - Medicinal Plants

SAS 161 – Medicinal Plants

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SAS 043 - Desert & Tropical Plants
Growing tip, enclosed by crown of leaves or bases of leaf stems, is edible in most palms - eat if not too bitter. Avoid fruit unless positively identified. 
SAS 128 - Sea Survival & Fishing
The survival at sea is vulnerable to shark attack. Ocean sharks are not usually ferocious when food is plentiful. Most are cowards and can be scared off by the jab of a stick, especially on the nose. However, makinga commotion may attract sharks. Sharks feed off the ocean bottom, but hungry sharks will follow fish to the surface and into shallow water.
SAS 158 - Diseases & Natural Medicine
Natural medicine or Natural remedies can be used when medical supplies are exhausted, or to supplement your store. Urine can be used as an antiseptic to wash out wounds. Maggots will keep a wound open and clean until better treatment can be given.
SAS 181 - Disaster Strategy, Lightning & Earthquake
Stay Low: You can sometimes sense that a lightning strike is imminent by a tingling in the skin and the sensation of the hair standing up on end. If you are standing up, drop to the ground at once, going first to the knees with the hands touching the ground.
SAS 029 - Food
Gathering plants is one of the tedious tasks to identify place for food. Gather plants systematically. Take a container on foraging trips to stp the harvest being crushed, which makes it go off. 
SAS 070 - Fishing
Huge fish might be gotten in a noose line settled to the finish of a post, or passed down within a length of bamboo. Pass circle over fish from tail close and force up sharply so that the noose traps fish. 
Water Filter
Following the pictorial instructions carefully would reveal how to make a good water filter.
SAS 007 - Facing Disaster & Water
It is no use of giving up when a disaster takes place. Only positive action can save you. People can survive seemingly impossible situations if they have the determination. Self-confidence is a product of good training ad sound knowledge. These must be acquired before you face a survival situation .
SAS 116 - Moving
To make a sledge that is ideal for snow and ice, use doors and cowlings from a crashed vehicle or plane in construction. Tie lines to front runners with a bowline to the people hauling - ideally two at the fron and two at the rear.
Wigwam
Wigwams take more time to build than open shelters, but your efforts will be doubly rewarded. Not only can the shelter be warmed by a small fire, reducing the need to collect a huge pile of wood, but the firelight reflects off the walls, providing cheery illumination for sitting out a long winter night.
SAS 058 - Animal Trapping
A deadfall is an ample shake or log that is tilted on a plot and kept up with areas of limbs (stays), with one of them that serves as a trigger. When the creature moves the trigger which may have trap on or close it, the rock or log falls, pounding the creature. The figure-four dead fall is an in vogue and basic trap built from materials recognized in the hedge. 
Fallout Shelter (1)
A fallout shelter is an encased space extraordinarily composed to secure tenants from radioactive flotsam and jetsam or aftermath coming about because of an atomic eruption. Numerous such havens were built as civil barrier measures around the Freezing War.
NFPA Rating Guide
The NFPA rating Explanation guide refers to the Ratings about the Health Hazards, Flammability Hazards, Instability Hazards, Rating Symbols and the Special Hazards. 
ID Theft
For over a decade identity theft has been the number one consumer complaint to the Federal Trade Comission. With over one lac victims a year the problem does not appear to be getting smaller.
SAS 041 - Fungi & Arctic Plants
In addition to the hardy arctic plants, many temperate species occur in summer in the far north. Some of the Arctic northern plants are Red Spruce, Black Spruce, Labrador Tea, Arctic Willow and the Ferns. 
Zombie Emergency Procedure
95% of all known zombies might be ceased by beheading or destroying the cerebrum. Point your urgent, extemporized weapons at the head and neck. Somebody will inch toward getting executed, transform into a zombie and the subsequently individual to see them will go. 
SAS 019 - Terrain Dangers
Some of the areas of danger on the terrains are the avalanches. They are a serious hazard in all high mountian regions. Most seashores offer abundant sources of food and excellent prospects for survival. 
Edible Forest Plants