SAS 061 – Hunting

To make a stave for hunting, select a supple want. To determine correct lenght, hold one end of staveat hip with right hand, reach sideways with left hand and mark extent of your reach as length of bow.

SAS 061 - Hunting

SAS 061 – Hunting

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SAS 142 - First Aid & CPR
For Infants and Children, Use less pressure and more compressions. For a baby or toddler, light pressure with two fingers is enough at 100 compressions per minute. Depress chest only 2.5 cm. Give 5 compressions to one lung inflation.
Knot Usage
SAS 045 - Tropical Plants
Some of the most useful edible plants are Water spinach, Lotus, Water Lily, Wild Yam, Wild rice, Sugarcane, Millets, Bamboo. One can recognise the relations of cultivated varieties such as avocado and citrus fruits. Always apply edibility test to unknown plants, using very small amounts. 
FC 29 - Make a Foxhole Radio
A Foxhole Radio is a radio assembled by G.I.s around Planet War II. The foxhole radio contrasted from the precious stone radio. An extremely sharp edge and pencil were utilized as a diode as a part of a foxhole radio while a bit of precious stone is utilized as a diode as a part of a gem radio. The Foxhole Radio is similar to a precious stone situated in that it tries not to need an outside fo...
SAS 058 - Animal Trapping
A deadfall is an ample shake or log that is tilted on a plot and kept up with areas of limbs (stays), with one of them that serves as a trigger. When the creature moves the trigger which may have trap on or close it, the rock or log falls, pounding the creature. The figure-four dead fall is an in vogue and basic trap built from materials recognized in the hedge. 
SAS 144 - First Aid & Wounds
Lesser the bleeding immediately. Clean the wound carefully and apply a sterile dressing during an injury. To avoid the risk of infection, do not touch the wound or allow non-sterile materials to touch it. Replace the dressing only when it becomes very dirty.
SAS 076 - Building Shelter
In rain forests and jungle where the ground is damp and crawling with insects a raised bed is preferable. Unless the nigths are cold, the number one priority will be to keep rasonably dry.
SAS 146 - First Aid, Burns & Fractures
Types of burns: Deep burns are charred or white, and bone or muscle may be visible. Superficial burns are much more painful. Blisters should never be burst deliverately. If face and neck are burnt, ensure airway is clear. Scalds are caused by liquids treat as for burns.
SAS 167 - Poisonous Snakes
Survival from the deadliest snakes like Cobra, Mamba, Boomslang, Krait, Death Adder, Australian black snake, Eastern brown snake, Tiger snake are very difficult indeed.
SAS 024 - Arid Regions
Heat causes misfortune of apetite – don't drive yourself to consume. Protein sustenance build metabolic high temperature and water misfortune. Depending on if water is rare, continue consuming to a least and attempt to consume just dampness-holding nourishments. 
SAS 141 - First Aid & Choking
Holger Nielson Method of Respiration: Use to resuscitate a drowning victim if mouth to mouth not possible. Face-down position allows liquids to flow freely from mouth without choking the patient. Lay victim face-down, head turned to one side, arms bent, forehead resting on hands. Loosen tight garments, clear mouth of weed, mud etc and ensure tongue is brought forward.
Safety
Some of the Health Hazards that needs to be followed are by placing the signs of Normal Material, Slightly Hazardous material, Extreme danger. Also Fire Hazards, Specific Hazards like oxidizer, acid, Alkali and Inseparability Hazards also plays a key role. 
SAS 151 - First Aid & Moving the Injured
Moving the Injured : Loading a Stretcher. A patient on a blanket can be lifted using the blanket. Other methods of lifting depend on the number of helpers. Agree signals for synchronised movements.
Survival Tips B
Edible Forest Plants
SAS 079 - Building Shelter
If you decide that there is no hope of rescue and it is impracticable to make your own way to safety due to distance, time of year, lack of equipment or physical condition, make a comfortable, permanent shelter.
SAS 123 - Sea Survival
Swim slowly and steadily. If abandoning a sinking boat or aircraft get upwind and stay clear of it. Keep away from any fuel slick. If forced to swim through flames, jump in feet first and up wind. Swim into the wind using breast stroke. Splash flames away from head to make breathing holes.
SAS 073 - Where to Camp & Building Shelter
You ought to be protected from the wind, close water but clear of any danger of flooding, with an ample supply of wood close nearby. Check above your head for dead wood in trees that might collision down in a heightened wind. don't camp opposite an amusement trail. Take notice that the intonation of running water can overwhelm different tumults which may show peril, or the intonation of quest...