SAS 058 – Animal Trapping

A deadfall is an ample shake or log that is tilted on a plot and kept up with areas of limbs (stays), with one of them that serves as a trigger. When the creature moves the trigger which may have trap on or close it, the rock or log falls, pounding the creature. The figure-four dead fall is an in vogue and basic trap built from materials recognized in the hedge. 

SAS 058 - Animal Trapping

SAS 058 – Animal Trapping

Originally posted: November 25, 2012

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