SAS 121 – Moving on Water

Crossing with Ropes: You need a loop of rope three times as long as the width of the stream and at least three people in the party- the fittest person crosses while two control the rope to keep it out of the water as much as possible, and stand by to haul the crosser to safety if difficulties are encountered.

SAS 121 – Moving on Water

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SAS 099 - Knots
Simple Knots: These ties are briskly made and will help you perceive the more convoluted ties that accompany. Overhead Knot: Make a circle and pass the live close over through it. Overhead Loop: Fixed circle for tossing over a projection. Twofold the finish of rope and tie overhand tie with the circle. 
SAS 093 - Camp Tools
Camp tools that are used in the camp craft are the Stone Tools, BOne tools, the axes.
SAS 003 - Survival Kit
Make sure you prepare a checklist that contains Equipments for Clothes, Sleeping Bags, Backpack, Stowing Kit, Radio kit and everything pertaining to Vehicles.
SAS 168 - Poisonous Snakes & Lizards
Crocodiles and alligators are amphibious, livingo n the banks of lakes, streams and swamps. Not all species are considered dangerous, but do not take chances. Most float almost submerged with only eyes and nostrils breaking the surface of the water.
SAS 179 - Disaster Strategy & Hurricane
A hurricane is a wind of high speed - above force 12 on the Beaufort scale - which brings torrential rain and can destroy any flimsy structures. It is a tropical form of cyclone, which in more temperate latitudes would be prevented from developing in the upper levels of the air by the prevailing westerly winds.
SAS 183 - Disaster Strategy & Volcano
Gas balls: A bundle of intensely hot gas and clean may move down the side of well of lava at velocities of more than 160 kph. Unless there is a underground safe house nearby, the sole risk of survival is to submerge under water and keep your breath for the part moment or somewhere in the vicinity it will take to pass. 
PS Family Supply Kit (2)
The image in the post shows the six basics that one should stock in the home before even a disaster takes place. They should stock water, food, first aid supplies, clothing and bedding.
SAS 085 - Fire
Firelighting with Chemicals: The mixture containing Potassium Chlorate and sugar, Potassium permanganate and sugar and sodum chlorate and sugar are the perfect mixtures for the Camp Craft.
SAS 177 - Disaster Strategy & Flood
Flash Floods: In a sudden heavy rainfall, keep out of valley bottoms and stream beds both during and after rainfall. You dont have to be at the bottom of a hill to be caught by water rushing down it carrying mud and debris.
SAS 139 - First Aid & Choking
To prevent Asphyxiation, Pressure on chest can cause asphyxiation. In an avalanche or landslide, crouch with arms bent and elbows tucked well in to protect the chest. A climber who slips and is suspended by a rope round his chest will find it hard to breathe.
SAS 023 - Arid Regions
An area is arid  when it is described by a severe absence of good to go water, to the degree of ruining or anticipating the development and growth of plant and creature existence. Domains subject to bone-dry atmospheres will consistently absence vegetation and are called xeric or desertic. 
SAS 109 - Direction Finding
Direction by Watch: a traditional analogue watch with two hands can tell direction, provided it is set to true local time. The nearer the Equator you are, the less accurate this method is.
SAS 132 - Rescue & Signalling
Heliograph: Use the sun and a reflector to flash light signals. Any shiny object will do - polished tin, glass, a piece of foil - but a hand mirror is best. Long flashes are dashes and quick ones dots. If you do not know morse code, random flashes should attract attention.
SAS 035 - Edible Plants
Even some plants are poisonous. Some of the poisonous plants are Poison Sumac, Poison Oak, Poison Ivy, Jewelweed. Death Camas, Thorn-apple, Jimson Weed are poisons by ingestion. Plants like Foxglove, Monk's-hood, Hcmlock, Water Hemlock, Baneberry and Deadly Nightshade are also the Poisonous plants.
SAS 050 - Animal Tracking
Rabbits are widespread and easy to catch. Most live in burrows, often in large numbers and using well worn runs - the places to set snares. Hares do not live in burrows and tend not to have regular runs. It is not possible to survive on rabbit alone, no matter how many you eat. The body needs minerals and vitamins which rabbit does not provide, make sure to balance your diet with vegetation.
SAS 108 - Map Reading & Direction Finding
Direction Finding: The sun rises the eas and sets in the west, roughly speaking. In the northern hemisphere, at noon, the sun will be due south; in the southern hemisphere it will be due north. The hemisphere is indicated by the way shadows move: clockwise in the north, anti-clockwise in the south.
SAS 152 - First Aid & Moving the Injured
During the conscious casuality of the victim, Grasp victim's right wrist. Bend your head under his arm so your shoulder is level with his lower abdomen. Bend your knees, allowing the weight to fall across your shoulders. Place your right arm between or around legs.
Surviving a Thunderstorm
To survive from a thunderstorm, do not take cover under the tree's or any other wooden structure. If struck by lightning, they will effectively explode and you will be trapped under a fiery tree of death. On top of that, you will probably have quite a few big splinters.